
I found myself starting off with a preset to jump from and slowly editing parts to taste. A few clicks around the GUI and you’re off to creating your very own sounds. You can even import your own WAV files to incorporate into the synthesis. Routing is a breeze and the amount of options given are staggering. Even those with a desire to learn can easily master sound design with each section subdivided and feeding the next. Versatility is key and behind the simple-to-use interface lies a very complex beast that is very easily tamed.įor the sound design type that wants complete control, you could not have a better synth. This gives you the option for a cold digital sound or a warm analog sound. On the other side, if you do run into a harsh preset, you can very easily incorporate the “boost” section of the configuration display and incorporate different types of filters as well as cuts. Unlike other FM synths I have tried out in the past, I do not get that whiney harsh tone you usually get out of most FMs. I found the presets to be unique in sound but not overbearing to the point that it sticks out like a sore thumb. Other than that and a quick read through their 80-page manual, you have a very solid setup.įor the person who doesn’t necessarily want to get that in depth with the program, Nemesis features 1000 user patches that meld very nicely into your tracks.

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This would be beneficial to newcomers learning how to create sounds as well as people with horrible memory, such as myself. I do have one complaint about the layout and that is each preset doesn’t have text, telling you which type of synthesis you are using for any given patch. Everything is clickable with drop down menus at your disposal for spectral editing as well as sequencing your patches. Nemesis is broken down into easy to use sections that lay out the signal flow nicely. You will see very quickly when learning FM Synthesis sound design that there are a lot of factors and controls needed and having an organized layout is key. The best part of this synth is the ease of use and fast access to all controls. Add on an easy to use but extremely powerful Gate, Arpeggio, and 33 different types of effects and you have just about every possible scenario you would need covered. Nemesis offers at least 22 different types of combinable synthesis, some even exclusive just to Tone2. If you’re looking for diversity and options, you’ve come to the right place. Nemesis takes a very head on approach to FM synthesis, offering a true to life rendition of the classic analog FM synths, but with a Tone2 twist. Each section of the interface is laid out in a very straightforward fashion, giving you quick access to the controls you need right when you need them.

The interface was very familiar, taking the guesswork out of what function does what. Nemesis features the traditional FM type synthesis but also adds their own spin with what they call “NeoFM Synthesis.” I’ve had experience with Tone2 ( Saurus Review Here) and figured if anyone can make this easy, it will be these guys.
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Then Tone2 released Nemesis, their answer to the current state of software synthesis. I was very eager to master FM synthesis but the initial payoff and sound quality burned me out quickly. That was me about a month and a half ago.

Add on the sound quality of many FM style soft synths and you will find yourself with thin, laser beam sounding presets and too many controls, leaving you cursing the fact that you even got into this FM mess in the first place. FM Synthesis is a very powerful tool for sound design, but if you don’t have a firm grasp on the principles, you will quickly find yourself very frustrated with the ratio of effort to results.
